General Catalog 2025-2026

GAME 3102 Videogame Programming II

Application of programming concepts and intermediate techniques used in the development of a video game. Use of engines for the development of video games and tools that allow to build the different components that make up a video game. Elaboration of one or more video games that integrate 3D graphics, physics laws and databases. It requires 30 hours of conference and 30 hours of closed laboratory.

Credits

3

Prerequisite

GAME 3101