COMP 3600 Computer Graphics
Discussion of computer graphics concepts. Discussion of graphics algorithms, with emphasis on the generation of geometric primitives, filters, and effects. Application of linear transformations in two and three dimensions. Definition and handling of surfaces. Application of materials and textures. Application of animation principles and interaction techniques. Discussion of social, ethical, or legal situations in the discipline. Requires 45 lecture-laboratory hours.
Prerequisite
COMP 2315, COMP 2501