General Catalog 2025-2026

Videogames and Mobile Applications (AAS)

The Associate Degree in Applied Sciences in Videogames and Mobile Applications aims to train students with attitudes, knowledge and skills in the design and programming processes of applications and videogames for mobile devices. The student will integrate the sciences of multiplatform programming with the art of the design of the essential digital elements in video games. In addition, will develop the cognitive, creative and ethical capabilities necessary to adapt to the changing world of mobile devices.

The Guayama Campus is authorized to offer this Program.

Competencies Profile of Graduates

The mission's approach and philosophy of the proposed curriculum presents a graduate with a theoretical and practical education that will enable him to perform successfully both professionally and personally. The Associate Degree in Applied Sciences in Videogames and Mobile Applications has as an educational goal to achieve a graduate with the knowledge, skills and attitudes to be employed and at the same time offer a good service to the society to which it belongs. It is intended to train, a well-educated and competent, responsible and respectful professional for himself, his profession and society. The graduate, as a professional in the field of Videogames and Mobile Applications, must be able to manifest the following knowledge, skills and attitudes:

Knowledge

Demonstrate knowledge and understanding of:

  1. The predominant programming languages for creating applications and videogames for mobile devices.
  2. The theoretical concepts of mathematics and physics present in programming and videogame environments for mobile devices.
  3. The techniques of design and creation of digital visual arts.
  4. The theoretical foundations of artificial intelligence, two-dimensional and three-dimensional graphics.

Skills

  1. Plan strategies for solving problems typical of the discipline of mobile devices.
  2. Design and execute application production strategies for mobile devices.
  3. Plan and produce applications for mobile devices through outstanding programming platforms in the industry.
  4. Design and program video games with interactive entertainment tools with the highest professional recognition.
  5. Apply the theoretical concepts of mathematics and physics present in programming and videogame environments for mobile devices.
  6. Apply the skills in the design and creation of digital visual arts.

Attitudes

  1. Show ethical and legal principles of the profession.
  2. Value the importance of good communication and work in multidisciplinary teams.

Requirements of the Associate Degree in Applied Sciences in Videogames and Mobile Applications

General Education Program Requirements 24 credits
Major Requirements 36 credits
Total 60 credits

General Education Program Requirements - 24 credits

Major Requirements - 36 credits

VGMA 1110Mobile Device Technologies

3

VGMA 1120Programming Languages

3

VGMA 1130Digital Visual Arts

3

VGMA 1210User Interface Design

3

VGMA 1220Mathematics and Physics for Videogames

3

VGMA 1230Application Programming I

3

VGMA 2110Application Programming II

3

VGMA 2120Digital Development and Narrative

3

VGMA 2130Videogame Programming

3

VGMA 2210Cloud Computation

3

VGMA 2220Artificial Intelligence

3

VGMA 2230Creative Work

3